AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games on Android in Belgium: Q3 2024
Discover the performance trends of the leading 2D cartoon games on Android in Belgium during the third quarter of 2024, including notable increases in downloads and active users.
In the third quarter of 2024, the top five 2D cartoon games on the Android platform in Belgium showcased diverse performance trends, according to data from Sensor Tower. Here’s a closer look at how these games fared in terms of downloads, revenue, and weekly active users.
Offline Games - No Wifi Games from JindoBlu saw fluctuating revenue, peaking at approximately $102 in late July and early August, before a gradual decline toward the quarter's end. Downloads started strong with nearly 46K in early July but decreased significantly, reaching around 5.5K by the end of September. Weekly active users followed a similar trajectory, starting at 57K and ending at approximately 73K.
Satisroom: Perfectly Organize by FALCON GAME STUDIO demonstrated a remarkable surge in downloads and active users. Downloads spiked to around 44.9K in mid-September, while weekly active users peaked at roughly 79.2K during the same period. Revenue, although modest, reached a high of $34 in late September.
Vita Mahjong from Vita Studio experienced a steady increase in downloads, culminating at about 15.8K by mid-September. Weekly active users also rose consistently, peaking at approximately 30.7K at the end of the quarter. Revenue remained low but showed slight fluctuations throughout the quarter.
TickTock Challenge, developed by ABI Game Studio, maintained stable weekly active users, peaking at around 31.5K in late July. Downloads, however, saw a sharp decline from over 13K in late July to just 655 by the end of September. Revenue was not reported for this period.
Finally, Royal Match by Dream Games, Ltd. achieved impressive revenue figures, peaking at roughly $28.1K in early September. Downloads grew steadily, reaching approximately 12.4K by the quarter's end. The app also saw a consistent increase in weekly active users, ending the quarter with about 82.9K users.
For a more detailed analysis and additional insights, visit Sensor Tower.